
This partially explains the odd five-year gap in his filmography following his feature debut, Lupin III: The Castle of Cagliostro: he had not given up on animation, but simply moved, temporarily, into another medium (there's another half to the explanation, but it shall have to wait for next time). Starting in 1982, Miyazaki began producing a series titled, in English, Nausicaä of the Valley of the Wind, the epic story of a princess living in a post-apocalyptic world filled with giant insects and technocratic fascists. The series continued publication intermittently until its completion in 1994, with Miyazaki working on new issues in between directing his features, but long before the full scale of the narrative had been achieved, the artist created a two-hour feature film based on the first 16 issues, removing much of the series' complexity and giving it a more definite sense of closure. The film Nausicaä of the Valley of the Wind, released in 1984, is customarily regarded as the first "Miyazaki film", according to the aesthetic and themes present in his later work (it has even been retroactively called the first film produced by the not-yet-extant Studio Ghibli), and while it is understandable why some would give it this pride of place - the film enjoys a visual richness and narrative ambition virtually unheard of in animation prior to its release - it seems rather obviously like the natural evolution from Miyazaki's 1978 television series Future Boy Conan, with more maturity and higher production values, rather than some unimaginably revolutionary work of art.
Before we get into that, though, a brief word about its manga origins: there are two directly opposed stories about how Nausicaä came about. The official story (which is, for that reason, the one that I'm less inclined to believe), is that the executives at Topcraft, the studio to which Miyazaki brought the concept, were uncomfortable producing a feature that wasn't based on any pre-established brand name, and so the director was obliged to write and publish several issues of the manga in order to give the film a sort of built-in fanbase. The other notion is that Miyazaki wrote Nausicaä as a manga because that's exactly how he wanted to tell the story (the fact that the series went on for ten years after the movie's release seems to me to add credence to this idea), and that he specifically did not want to see it made into a film; but the book's publisher's convinced him that it was a richly cinematic concept, and worthy of animated treatment.
That little bit of housekeeping out of the way: I believe I had just mentioned Nausicaä's extraordinary production values. It takes no time at all to see what I'm referring to; in the film's very first shot, we are already comfortably and unmistakably in a brand new visual world for Miyazaki.

An opening title shortly after this shot informs us that there was a terrible war 1000 years ago, and the surface of the planet was left devastated, covered mostly by a crawling wasteland inhabited by toxic plants and huge insects. Human civilisation has been reduced to a few patches where people were able to keep the devastation at bay, or where lucky geographical features left the decay unable to spread (at this point, if you are recalling with some urgency the scenario of Future Boy Conan - world destroyed in a war, covered by the seas, only a few spots of high land remain for humans to save themselves - well, I was too).
One of these natural havens is the Valley of the Wind, nestled in something like a mountain gorge. This is the home to an agrarian society that mostly operates with pre-industrial technology, save for a few useful tools involving higher tech, and the most prominent of these are the jet-propelled gliders used for exploration missions. The most gifted of all the windriders is Princess Nausicaä (Shimamoto Sumi), whose gifts extend far beyond her derring-do; she has an otherworldy affinity for animals and plants, even able to communicate in a rudimentary fashion with the Ohmu, a whale-sized intelligent isopod species that has become the dominant form of life on Earth.
When we first meet Nausicaä, she is deep in the toxic jungle, looking for supplies. Her explorations take her past an outstanding array of marvelously-designed wonders, and as sheer eye-candy the first ten minutes or so of the film can hardly be topped for the spectacle found within.

We can leave the plot be, not only in the interest of avoiding spoilers, but because all things considered, Nausicaä isn't tremendously inventive in the plot department. It belongs to a profoundly and unutterably 1980s genre that has no specific name that I know of: steampunk sword 'n' sorcery tales. Years and years before the Final Fantasy video game series gave the trope a weirdly classy sheen, American and Italian cinema (I cannot speak to Japan) was overrun by stories of peaceful cod-Medieval or cod-Stone Age villagers going up against sleek, futuristic villains. The earliest use of these tropes that I can think of is the miserable Zardoz from 1974; a better example for our current purpose is 1983's Krull. By naming Nausicaä as part of this subgenre, I do not at all mean to suggest that it's only as good as the great majority of its stablemates; the exact opposite is true, that in a field of some of the crappiest fantasy movies in history, Miyazaki's film shines like a sun, better by far than absolutely every other such film I can name. But make no mistake, it comes out of a genre that was tremendously prominent for about five years before it completely evaporated in the late 1980s, and despite the well-observed timelessness of Miyazaki's later films, his first film, great as it is, bears an unmistakable time-stamp.
I'd imagine we can safely relate the brief popularity of this style of film to, of course, Star Wars: which is at heart a fantasy story of knights and wizards given some science-fiction dress to hide in. Other than Mad Max 2, I don't suppose any film had as many oblique and explicit imitators in the first half of that decade as George Lucas's massively successful space opera; and Miyazaki doesn't fight letting that movie creep in around the edges of his own project. Yupa is both visually and structurally something of an Obi-Wan Kenobi clone, and just look at where he lives:


Of course, it is not just the type of imagery being depicted that sets Nausicaä apart, but the way in which it is presented. What sets this apart from most other anime to that period more than anything else is the high quality of the animation, which is rich and colorful and lush, a far cry from the earnest simplicity of Future Boy Conan. It has the look of expensive, detail-obsessed art that is being made to be gorgeous to look at in the abstract, not just to advance a story. Not even the Walt Disney Animation Studio, history's great standard-bearer for expensive animation, was doing so well in 1984 as we see here. Observe this close-up:

As you can also see from that shot, the character design in the film is equally as accomplished as the draftsmanship; the simple, broadly expressive cartoons of Miyazaki's earlier career are nowhere to be seen, in favor of - I was going to say, "increased realism", but there are plenty of perfectly unrealistic characters, such as the blind wise-woman Obaba (Kyôda Hisako). Increased sincerity, maybe; no cartoon physics allowed here, which banishes the silent-film mugging and goofy slapstick of Miyazaki's earlier projects far out of sight. Even when he includes something painfully cute, like Nausicaä's squirrel-fox, that animal is rendered as an animal, not as a doe-eyed singing comic sidekick.

Since I've engaged in nothing but one big love-in for the movie, let me close with my single huge complaint about the movie: its indebtedness to the '80s sci-fi fantasy genre extends unfortunately to its second and third acts, which become rather aggressively routine. Big ships blow up; future war is waged; and while it's all very good, it's also all very noisy and it comes closer than it should to violating the pacifist spirit of the story to have everything solved by killing the bad guys dead (that other future Miyazaki hallmark, ambiguous villains, is not in strong evidence here). It's the one point at which I wish the filmmaker had resisted the tug of Star Wars a bit harder, but on the other hand, Nausicaä remains exciting enough, and so visually stunning, that I can hardly call it a "flaw"; more like a limitation that keeps a very excellent movie from being a masterpiece.
Weirdly enough, this is the one Miyazaki film I can't really comment on--I only saw it once, a very long time ago, and remember almost nothing. I see I must remedy that problem.
ReplyDeleteThis would certainly be among my favourite Miyazaki movies - if it weren't for the openly didactic message: War Is Bad. Lines like "All this killing must stop!" were too explicit for my tastes, and fortunately, they appear in no other works of Miyazaki.
ReplyDeleteOtherwise, I admire and adore the movie. And besides the stunning animation, I'd mention the soundtrack which is expressive and touching. Every now and then I find myself humming the theme from the scene in which the young Nausicaä tries to hide the ohmu from her parents. And the very last picture with the tiny green plant popping out of the sand is one of the few movie shots that made me cry.
Eh, the prince from Princess Mononoke says multiple times “stop the killing”, “please stop the fighting”, etc. throughout the film
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