17 May 2014

REVIEW ALL MONSTERS! - THE RETURN OF THE KING

Of all possible outcomes for the new American-made Godzilla, one that I wasn't prepared for at all was that, at the macro level, it would have exactly the same structural problems that the last Godzilla film, 2004's Godzilla: Final Wars did. To wit: in a movie just a smidigen north of two hours, the best stuff tends to bunch up in the back half, and the whole thing would be immeasurably improved if the second quarter was either severely reduced or cut out altogether. And not, as many of the film's more impatient naysayers have been bitching, because Godzilla '14 has too little of its titular daikaiju, or that director Gareth Edwards keeps teasing action sequences that he then pulls back from with a little wink. I actually think the film has just about exactly the right amount of Godzilla to accomplish what it's trying to do, in fact. But we'll get back to that.

And it's not because Godzilla is more interesting than people, either. On paper, the idea of spending a lot of time with the human characters affected by Godzilla's massive, destructive presence is a worthy one. Some of the 28 Japanese films to feature the creature have done exactly that, to good effect, and some have not; some of the films that mostly shortchange the humans as anything but observers have been good, and some have not. It's all in the execution, and there's the problem, and the other way that this Godzilla resembles Final Wars: the issue isn't that the human subplot exists, but that it exists for such a long time while also being so trite and unimaginative and propped up on genre clichés in ways that the filmmakers seem unaware of.

There are a couple of significant problems with this Godzilla, but the most obvious one is simply that, out of a reasonably full cast of characters, played by a remarkably overqualified roster of actors, the film is mostly interested in the least compelling one, played to worst effect by the most consistently underwhelming member of the ensemble. I refer to Aaron Taylor-Johnson's soporific Ford Brody,* recently released from the U.S. Navy, where he served as a bomb disposal specialist; as depicted in the screenplay by Max Borenstein (from a story by Dave Callaham), Ford falls into the exact worst spot between being too generic in his personality to be at all pleasant to watch for any length of time, while being far too specific in his professional skill set to be a reasonable analogue for the audience staring with amazement and horror at the giant creatures that threaten humanity in this go-round. Taylor-Johnson's physical carriage and aimless line readings only serve to call maximum attention to how deficient Ford is as a character, and the result is a profoundly useless central human, even by Godzilla movie standards.We spend so much time learning about him and his family to give us a "hook" for when the monster action starts; instead, he's an active detriment, the tedious, boring, and functionless thing we have to wait for while in between the good parts. It would be tremendously easy to remove his wife Elle (Elizabeth Olsen, given only little to do, which is still more than any other female cast member has) and young son Sam (Carson Bolde) from the movie entirely, and redistribute Ford's role to two or three various soldiers throughout, and take out all the most draggy and meandering parts of the film, just like that.

The issue, I think, is that the film wants to serve two masters: the structure of a Japenese genre film (which tend to focus more on process and problem-solving than a single protagonist's "hero's journey" arc) is very dissimilar from the structure of a Hollywood tentpole (which focus on heroes' journeys to the point of distraction), and Godzilla tries to resolve them in a way that probably cannot happen. A more talented, or at least seasoned director might have been able to disguise the seams, but Edwards hasn't the facility of touch to do that. For the most part, he shows all the same strengths and limitations he displayed in his debut and only previous feature, 2010's Monsters: entrenching too deep in character moments that aren't clicking, shifting awkwardly between that material and some absolutely sublime construction of mood, setting, and tension throughout.

And I don't use the word sublimity by accident: as much as the human A-plot lets it down, the parts of Godzilla that work put it on par with any blockbuster of recent years. In all his wild cribbing from as many different Godzilla films as possible (to the point that it feels a bit like fan service in some respects: the reveal of Godzilla's atomic breath in particular is staged with an unmistakable tone of "oh, you all know what's coming next, right? and could you possibly be any more excited?"), Edwards picked up the most important lesson of all from the original, 1954 Godzilla: the horrible, devastating fact of the monster is more important than the immediate presence of the monster. Or SPOILER ALERT I PUT IT OFF AS LONG AS I COULD, BUT THE REST OF THE REVIEW IS DANGEROUS NOW rather monsters, plural. Godzilla '14 is at its very best when it is at its most grandiose, casting its giant creatures in roles that owe a debt to H.P. Lovecraft's Cthulhu mythos as much as to anything in the Japanase daikaiju eiga: Godzilla and the pair of vaguely insectoid MUTOs exist on some plane of awareness where humanity simple doesn't exist at all, fighting their ancient battle as profound forces of nature that can only be reacted to, not predicted and not stopped. If every generation of Godzilla film places its own fears into the movie, 2014's edition suggests neither the spectacle of nuclear warfare, nor the more modern concerns of 9/11 and the Fukushima meltdown, both of which are alluded to (the latter far more directly than the former), are the dominant terror of the modern world. It is instead about the fear of outright apocalypse, with destructive forces beyond understanding or control swallowing everything without even the decency to notice the human beings dying along the way.

And oh, how human beings do die. This is, in some ways, the PG-13 CGI blockbuster I've always longed for: one in which death isn't sanitised but presented as an awful, active thing. A scene with a derailed airport monorail shows several people sliding, screaming, to their deaths; dead bodies are scattered around the site of a trainwreck. Even at the height of the climactic monster battle, the collapse of skyscrapers is presented with an eye towards horror rather than the amoral spectacle of a Man of Steel. What Edwards has done, not just better than most disaster-porn summer movies, but even better than any previous Godzilla director, is invest the movie with the right sense of scale: the monsters, when we seem them, feel genuinely huge (even at their most masterful levels, the Japanese films never feel like they're showing anything but a man in a six-foot suit among four-foot buildings), and even when we do not see them, but merely the results of their devastation, that devastation has real scope and impact, a soul-sapping feeling that holy shit, how could something like this happen? Edwards and cinematographer Seamus McGarvey - responsible for some impressively moody wide shots that are among the highlights of his career as I know it - crank out scenes of carnage, death, emptiness, and despair by the fistful, mixing up the exact methods used to build those feelings enough that the film never falls into a pattern of unrelenting intensity that begins to feel repetitive and dull. Though having done such a good job exploring the essential non-humanity and world-ending power of the monsters, the film spoils everything with a garishly ill-advised final five minutes that make the jump from "Godzilla the antihero force of nature" to "Godzilla the superhero with triumphant fanfare", contrary to everything that has been built up for the preceding couple of hours.

In between the peak of the apocalyptic grandeur and the valley of the Brody family nonsense (Brody, incidentally, is one of several more-or-less explicit lifts from the Spielberg filmography throughout - the family name in Jaws, of course - with my favorite being a "foggy car window owing to the occupant's panicked breathing" gag taken from Jurassic Park), the great bulk of Godzilla is largely an ordinary though unusually slow-paced summer movie. It has a murderer's row of worthy actors - Bryan Cranston, Sally Hawkins, Ken Watanabe, Juliette Binoche, David Strathairn - given far too little to do: the men come out better than the women (Hawkins and Binoche combined don't even hit 15 minutes of screentime, I'd wager), and Cranston is the only one who actually gets to do anything that I'd comfortably tag with the word "acting", though after a fashion, I like the degree to which all these famous faces slide by without making an impact; it reflects the film's own awareness that the actions of titanic monsters are beyond the ability of normal people and celebrities alike to do anything but gawk and run, or gawk and die. Alexandre Desplat's score has a couple of memorable cues (which, unfortunately, are also the most overtly "gongs and chimes" orientalist), and sadly, no lifts at all from the great Ifukube Akira, whose music still rings in my ears any time I hear the word "Godzilla"; but there's enough personality to even the most generic cues to give the film a bit more sonic depth than is typical. There's also a completely off putting re-use of a composition that appeared in 2001: A Space Odyssey, and cannot help but feel like it belongs there and nowhere else.

The monsters, meanwhile, though they get only a little screentime, are pretty great - the CGI, anyway, is close to flawless, even if I have my moments of doubt in the design. The MUTOs, though sleek and terrifying, don't feel like something that could have evolved. Godzilla itself is magnificent the lower we go on its body (one of the best scenes, and one that does the best work of driving the idea that these are unfathomably large organisms, shows its massive feet clomping down like mountains), with something close to my ideal amount of stocky, powerful musculature and strength without being puffy and fat, under a layer of ragged, spiky skin that feels like the design of the Millennium Series suits (1999-2004) without any of their sometime curious mistakes (no magenta spines here!). The face, I am not crazy for. No, not even the face. The snout. It is like a bear's snout, not a lizard's.

Still, the sheer weight and size that the filmmakers suggest about these creatures and their enormous destructive capability matters more than anything about their particular shape. The fight between Godzilla and the MUTOs is a damned impressive thing, brutal and animalistic without being impersonal in any way (the partially performance-captured Godzilla has far more inner life than the last all-CG version of the character, from the dreadful 1998 Emmerich/Devlin Godzilla), among the most creative fights in the series - Godzilla's finishing move, in particular, is a work of art as far as rah-rah fanboy moments go.

Anyway, all that leaves a film that is generally all-around good and just not quite special. It is methodical and willing to be about enjoying the mood more than cumshots, unlike virtually everything else in modern popcorn filmmaking; but it's got too much that holds it back in in the two-thirds of the movie where the mood doesn't really manifest itself over undernourished character scenes. The spectacle and terrible gravity are great; I bet they'd have been even greater in a movie that could have trimmed maybe 20 minutes of human deadweight off. Anyway, the notions are great even if the execution is a bit stiff, and I think it proudly occupies its space as one of the better-not-best films in the Godzilla franchise. No American-made Godzilla movie could ever say that, before.

7/10

16 comments:

  1. Sounds about right. A good, American Godzilla movie, with the best visual representation of the character I've ever seen. My friend told me if I could even remember all the character names, I was like, "Yeah, uh, of course:

    Kick-Ass
    Walter White
    Mary-Kate or Ashley, I forget which one
    Not-Ra's Al Ghul
    Polly
    Pierce Morehouse Patchett
    Julie Vignon

    Easy!"

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  2. Well, Dr. Serizawa is easy to remember if you're a huge Godzilla fan.

    And Brody sticks even if you don't recall the first names. (Also, that's actually Mary Kate and Ashley's younger sister.)

    Anyway, the human stuff did definitely get tedious at times. And it's not so much that I had to wait for the fight (that's good film making) but the fact that they kept making me feel like I was *missing* the fight that bothered me.

    But good lord that final fight was amazing. Other than the one bit where I started getting flashbacks to 1998 with the dead monster babies and the monster staring our hero in the face and me getting scared a taxi was about to be stolen.

    But then that all went away and the fight resumed and it was glorious and I fucking loved it and I can't stop the fanboy gushing. For me, the last 30-45 minutes completely absolves all of the earlier sins.

    Now we need King Ghidorrah licensed so Big G has something with a personality to fight.

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  3. It's been a season of homaging music from Kubrick films. They both wound up working, but Ligeti's "Requiem" was still a lot less jarring than Handel's sarabande in The Raid 2. (Who rips off Barry Lyndon? Should they do it more?) I'd wonder if Transformers 4 will have a sequence set to "We'll Meet Again," but I think you have to be named Gareth to do it.

    I really abhor the name, but the MUTOs grew on me--they've become some of my favorite Godzilla foes. Though when they walk they were WAY too reminiscent of Clover, I liked the parts of their design that came from Gigan, of all creatures (and whose movie I have a lot more fondness for than most). Above all, I really enjoyed the MUTOs' affection; their animators made Taylor-Johnson and Olsen look like complete jokes.

    Couldn't agree more about the pace being tightened. I think I was less forgiving than you; some of the jerkoff cuts from the action to something boring actively infuriated me.

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  4. I agree that the movie could have used more Cranston, but it seems the human plot didn't bother me as much as it did some people. I generally don't go into a Godzilla movie expecting a good human plot, so the fact that our main character is generic and kind of boring wasn't really an issue. I will defend Taylor-Johnson's performance in that he does a decent enough job portraying a man who deals with horrible things by compartmentalizing them and focusing on the task at hand. It's established early in the film, and it's how a lot of vets are able to function in war zones. The only problem is that it just isn't very compelling to watch.

    I think you hit the mark with the Cthullu comparison, and it's one of my favorite parts about the monsters; they are wild animals, and all the horrible destruction they cause is just the incidental result of their natural behavior. The MUTOs aren't leveling San Francisco because they want to destroy all humans--San Fran just happened to be a good spot to make a nest.

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  5. The most galling thing about this movie to me is definitely the fact that it could have been SO much better, using only footage that already exists within the film. It's not the amount of screentime Godzilla has that's the problem as much as the ratio of Godzilla to dead weight wheel spinning material.

    I was immensely displeased, too, with the big guy's introduction. A few slideshow stills while Watanabe delivers perfunctory exposition and then the pregnant pause before uttering his name. I feel like the film doesn't actually give its audience any reason to care about Godzilla or believe that he is important unless they've gone in already knowing who he is and what he does. Which is a reasonable assumption to make, and god knows modern blockbuster cinema is littered with unnecessary origin stories, but it just feels kind of lazy. I was also DEEPLY unimpressed at the writing's readiness to completely abandon the fact that Godzilla's existence was the US's fault, something that had remained consistently true of every iteration of the monster in the Japanese films.

    (Also, did anyone feel kind of weird about a Godzilla film of all things with such a blase attitude to the deployment of nuclear weaponry?)

    That's mostly nitpicking, though, and I do have to applaud the film for finding the perfect balance of horror and awe in its monster scenes better than any Godzilla film since Honda was at the reins (give or take your stance on GMK). I think I could even have come to love it in spite of the running time if it had been given over more to exploring ideas of... something, anything. I think the bloat galled me more simply because it added up to absolutely nothing. It didn't deepen our emotional investment in the action, and it didn't explore any thematic concerns. It was all just... there.

    So many complaints, and about a film I more-or-less actually liked! I think I'm just frustrated because the bits that work are nearly perfect while the bits that don't could have been fixed SO EASILY.

    Also, I missed out on saying this last week, but thank you so much for your coverage of this series! It's been immensely rewarding to read along with, and it's enriched my enjoyment of some of them enormously.

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  6. As it began, so too does it end: your review and mine seem to be roughly comparable overall, and you raise many of my same complaints and compliments. The difference, then, seems to be one of degrees: I did not find the movie's weak points anywhere near as noticeable or harmful as you, and if it is possible I actually took to its strengths with even greater glee.

    Because it really does break down about the same way in the broader strokes. The script is pretty fundamentally weak: a cast of characters none of whom manage to rise above one-note and quite a few of whom, Johnson's Ford in particular, failing to achieve even that and a story that more or less evaporates after the opening third-or-so. It is not, perhaps, a TOTAL wash; the interactions between Watanabe's Serizawa and Strathairn's Admiral Stenz have just enough going on for them to feel at least somewhat interesting; watching as Stenz is gradually forced to grock to the notion that Serizawa's "Nature will out" philosophy may in fact be the only way to go is far and away the best Character Beat of the entire film. Which isn't saying much, I grant, but at least it's saying SOMETHING.

    The key, for me, is that I actually disagree on two key points here: one, that the movie gets bogged down in its useless human details, and two that Edwards is unable to transition effectively between those and the Monster element that is, in fact, what we actually care about. Indeed, to me, once we first meet the MUTO at the Power Plant, the whole movie feels like so much forward momentum, with barely a handful of minutes ever spent dwelling on the Brodys and their low-grade Family Drama. Meanwhile, the myriad plays on perspective, scale, and scope Edwards uses to integrate the monsters back into the flow of events each time manages to make the jumps back to focus on them work pretty well.

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  7. Because good GOD are the Monsters here amazing. It is not just a matter of strong Special Effects, either, though the Effects Work here is unquestionably strong; indeed, I would say it features some of my favorite Effects Work in nearly a decade. The MUTOs are magnificently designed creatures, with their spindly limbs and strangely hooked heads; something like insects, but otherworldly and alien too. The way they move and interact, meanwhile, is equally effective; watching as they skimper, stomp, and fly about never stops being eery and fascinating in equal measure, the brief moments in which we see them genuinely communicate with each other even more so. The new Godzilla, meanwhile, is an absolute triumph. Like the last time an American studio got its hands on the King of Monsters, there is a clear intent here to create a Godzilla more believably forged by Nature, but very much unlike that last time, it does not compromise on the core principles of the original design. Thus, even as there is a clear influence from the Crocodile of today in Godzilla’s new look (in particular the slope of his back), he is also unquestionably still a dinosaur, a moving mass of muscle and bone who exudes an air of authority and power with every last one of its lumbering yet purposeful movements. More than just creating great monsters, though, the movie also does an excellent job of presenting great monsters. Edwards is keen to play with scale and perspective here in ways that one just plain does not see that often in movies, and it pays off magnificently, giving us a full sense of the size and strength of these Monsters by devoting equal time and energy to letting us see them both from the view of the people trapped under their feet and a fuller, more bird’s-eye view. All along the way, the movie keeps finding new and exciting ways to play with its Monsters in how they interact with the environment, too; seeing a lurking MUTO hiding within a forested mountain side is a really striking visual, for instance, and watching the uneasy symbiosis that develops between Godzilla and the Navy battleships that are pursuing him-he far too focused on his prey to pay them much mind, they unable to meaningfully do anything to him-provides the movie with several of its most memorable shots. Like the pacing choice, it is a risky gambit, but Edwards demonstrates a strong hand in framing all those different angles and interactions just right to make each one work, while also doing a really good job of effectively transitioning between them in a way that allows the movie to flow organically and build its momentum well. And again, when the Finale all of this interplay is leading up to rolls around and the movie at last goes full-bore, it is among the most amazing, exciting things I’ve seen in a Summer Blockbuster in many moons, all without completely abandoning the unique touches it had been using along the way.

    Thus, even as I can’t really blame those who mourn the more intellectually-rigorous “Godzilla” we might have gotten or who find themselves unable to grock to its peculiar shape, I myself have to admit that this wound up being just about the most deeply satisfying experiences I’ve had, not just as a movie-goer but a lifelong Godzilla fan, in ages.

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  8. I'll be honest that this is the first movie in a very good while to left me trembling after I left the theater. When Godzilla appears to fight the male Muto for the first time and lets that mighty roar, it was just magnificent and scary, something that I think no Godzilla movie as of now has managed to do.

    However, I really was dissapointed with the amount of screentime Bryan Cranston got. I'm in fact amazed that people haven't complained that much about it. He doesn't even get to share a single scene with the Big G himself! I was really expecting him to go nuts and scream at the camera in despair at seeing all the destruction Godzilla made.

    I did like his son, though. Sure, he is rather unemotional, but I think it still works for this movie, and I felt it satisfying when he reunites with his wife at the end. I think Taylor-Johnson does have chemistry with Elizabeth Olsen and it felt just about right here. Contrary to other opinions, I didn't feel he was boring and I enjoyed his character fine.

    There were some things that bothered me, like some inconsistencies in the plot. For instance, Godzilla gets nuked at the very beginning, but then a building falling on him manages to incapacitate him for quite a while. It may be because of the wounds the Mutos inflicted on him, but still, that was inconsistent. I also don't get why only Godzilla resurfaced and not other monsters. Sure, we have the Mutos and the skeleton of another of Godzilla's species, but shouldn't there be more if they are after the radiation?

    Finally, you have all this stuff about this organization called Monarch but in the end, this subplot doesn't amount to much and is pretty much forgotten by the end of the movie. I really would have liked that to have been explored much more.

    One thing that should be taken into account is that this is Gareth Edwards' second film, and it is very rare for a movie director that made a low-profile flick to suddenly be called on to direct a major blockbuster. For what he managed to accomplish, it's pretty good taking into account all of this, particularly when you have more veteran directors like Michael Bay or M. Night Shyamalan who can't give us anything good.

    Overall, a very good blockbuster. I hope we can see more from Edwards and that this gets a sequel. It give it an 8 out of 10.

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  9. Although the monster stuff was well done, I felt strangely underwhelmed when it was all over. Largely it had to do with the human element, which was unintentionally generic, and annoyingly episodic--Cranston dies when he's no longer useful to the plot, Watanabe spouts nature-y wisdom without ever becoming actually useful, and Taylor-Johnson just happens to be everywhere the plot needs him to be (the business with the kid in the train is probably the most annoyingly functional). I mean, granted no one sees these movie for the humans, but the 1954 original proved that they *can* be used to add weight to the proceedings, rather than just to kill time.

    I also couldn't get over the screwed up biology of the MUTOs. They're introduced as parasites, but reproduce completely heyindependent of any other organism. If anything, they should have been trying to use Godzilla as a host!

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  10. Tim, great review! I haven't seen this yet, but am wondering -- with your references to its successes in scale and failures in the human department -- how you, or anyone in the comments section, would compare it to Pacific Rim, which seemed to benefit from its own magnificent sense of scale while suffering in the human drama. PR's investment in the Jaegars and their designs obviously is a major structural difference, and any comparison to Del Toro's world-building is probably sure to land in his favor, but how do the two stack up?

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  11. I mentioned this in my mini-review elsewhere, but as a monster movie I think Pacific Rim might come out ahead. Godzilla treats its creatures with more awe, but it cock-teases for far too long, and while both movies have anemic characterization, at least in Pacific Rim it's deliberate. Godzilla wants us to care, and we don't, and that's an issue.

    I haven't seen any Godzilla movies since I was a kid, though, so I'll admit I'm responding to it more as 2014 summer movie fare than I am as part of the Godzilla series, which Tim's reviews have shown went to some pretty low lows.

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  12. Banana Joe - I was actually thinking to myself on the way out of the cinema, "Pacific Rim was 20 minutes too long too, but at least it had numerous, uninterrupted fight scenes throughout the film". Pacific Rim is a great deal sillier, though, and if Godzilla had gone for the same tone it'd likely have been a disaster.

    I couldn't confidently tell you which film I prefer, but I think Pacific Rim is absolutely more successful in achieving what it sets out to.

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  13. I found that the film dropped a lot of my interest after Cranston's characters dies so unexpectedly early in the film. for the first act it feels like it's revved up to be some kind of suspense/mystery thriller and I felt most invested with Cranston's performance along with it, but it concludes itself too early. then it's kind of tactical monster chasing from there. Cranston was definitely the most interesting performance to watch, I wish it were him that the main plot revolved around for the entire movie. I didn't mind the apparent lack of screen time for Godzilla since I felt that they were trying as best they could not to overexposed the creature too early or too much. But I feel like I never really got to know Godzilla enough, I remember the mutos more than him.

    But the visual effects where great. I found myself loving the weird creature design of the mutos; kind of insectoid, kind of alien, kind of radioactive machine. I love the overall apocalyptic look too, the Bay Area has never looked so dreary. I enjoyed a lot of the sound design for the creatures, sounds like a lot of whirring chugging machine noises in combination with some massive animal sounds, you really get the sense of giant slow moving radioactive monsters. I just heard a helicopter pass over earlier today and thought, "that's it!". Though sometimes the pattern of sound editing these days by nearly silencing all or most audio before some big crashing sound or roar starts to feel really blase. The score could've been more memorable. I mostly agree with your review though, 7/10 feels vaguely right.

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  14. Finally got around to seeing this, and, as expected, Tim, you hit it square on the head again--great review.
    Your take on the misguided sentiment of "Godzilla as savior" at the end leads me to wondering if anybody else saw something I did during the Golden Gate Bridge sequence: I very much felt like we were meant to think he was a) actively avoiding capsizing the ships in the vicinity and b) was actually holding up the bridge cable to allow the bus full of kids to get off (it was pretty apparent that a missile had cut the other one). Was I hallucinating this? This would be in keeping with the closing sequence, though I'm obliged to point out is contrary to the fight scenes in Honolulu and SF where he is a party to destroying the unholy fuck out of everything, and obviously killing countless people along the way.

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  15. I really love this film. The movie does not have enough godzilla, but it can still be a fun movie.

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    1. Don't get me wrong. This movie did need more godzilla, but its still a fun movie.

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